Of course, don't do that if the room is very crowded, all mobs would assist and because of the lower level of Kunark pets, even green mobs will do - there are situations where you'll want to pull yourself when soloing.
But if there are 2 or 3 mobs only and you know you can handle them or you have crowd control in group , you can send your pet behind doors, around that corridor, etc. It's hard to explain as you will develop a feeling and it also depends on the pet type. Adon used epic pet which is very good for these situations as it often opens with a stun, making it easier to back it off same applies to the air pet PoP onwards. But it works pretty well with air pet and earth pet too if you are lucky, at least one mob will be rooted.
But as a rule of thumb, spam your back off hotkey only when you see can continue watching through your Eye the pull scene if you have no line of sight - you sent your pet in a room around the corner for example there is direct contact.
As soon pet gains a bit of distance to the mob, do not spam the back off hotkey anymore, as pet moves very slowly when spamming back off. If the mob is a caster, you can wait your pet has gained distance while the mob is casting and press back off right after the spell hits.
For this you need to see the scene, and that's why the Clay Bracelet is so important. It sounds scary or complicated, but you'll get used to it. I won't stay too long on this as we already discussed that in the first post. The general idea is that the pet is not only there for damaging mobs, but can be used to stop, hold or taunt a mob. Many mages just assist their tank and send the pet on the tank's target. Most of the time, it's the way to go.
Same logic applies to protect a cleric who got heal aggro. Why hit it again? You are already on top of the hate list. It has no benefit whatsoever to use it again unless you want 1 more hate point and ensure that your taunt isn't avaiable. Usually a taunt and a swing covers that. Let me see if I can break this down a little as to why you use taunt sparingly.
First let's cover the basics very basic overview her coming so no smarty pants trying to show off please All mobs Mobile Objects Just think monsters and non playing characters here have something called a "hate list". Whoever is at the top of the hate list is the person the mob will attack. It is that simple. When a mob is standing there and no one has attacked it or gotten into it's "agro range" This just means got close enough for it to run after you just because it doesn't like you etc then it's hate list is empty.
When Someone walks up and attacks the mob If someone else walks up and does anything considered "beneficial" by the mob, to the person on it's hate list Different things players do to mobs or each other will have different values or get more or less "points" added to the monsters hate list. Now if while it's attacking me, someone else walks up and heals me Well there are longer more in depth explanations but suffice it to say actively doing something is going to add more points to the hate list than just standing there being ugly.
So to sum that up Now on to an example with some arbitrary numbers. Let's say Warrior runs up to Monster and hit's it for 10 points of damage then runs back to his group with Monster hot on his heels.
When he gets back to his group we will say he is the only person on Monster's hate list and he has 10 points. Now, let's say he beats on the monster for a while longer and everyone in the group is watching him in admiration for his skill and toughness. He has gotten quite a few more hate points now from all the damage he has done. He has hate points. Now, his health is getting low so Healer heals him. Now Healer is in on Monster's hate list too! But it was a small heal and only added 50 points to the hate list, so Warrior is still at the top of the hate list and Monster is quite happy just beating Warrior and leaving Healer alone for the time being.
Now, Wizard sees that Warrior is getting all the glory and adoration. And he wants some too! So he casts a powerful spell on Monster that hurts Monster. Now Wizard is on Monster's hate list and what a spell! He's got 80 points on the hate list!
He's only 20 points behind Warrior! So Warrior keeps swinging, and gets another 50 points on hate list and now has points! Everything is going great! Healer heals him again and now has points. But Wizard gets a little spell happy and casts his big power spell again and now he has points on the hate list! Wizard is now at the top! Monster turns away now from Warrior and starts to beat on Wizard! But oh no!!!
Wizard is wearing armor made out of Silk!!!!! It's not doing him much good and he is dying fast! What to do!? Warrior hits Taunt and it is successful! Monster immediately turns away from Wizard and goes back to beating on Warrior and everything is good again.
But why? Well, when Warrior realized that Wizard was at the top of the hate list and was dying quickly Too quickly say to just keep hitting Monster and wait for his hate points to slowly get back to the top of the list!
Yeah I was disappointed with my War for a while, but in the higher levels he became really uber. They get a bunch of defensive disciplines and abilities, and there are enough that you can cycle them so that by the last one fades, you can go back to the first one. Aggro abilities are even more abundant. The secondary aggro thing is really cool.
I use that on a lot of stuff, and there are some others:! Kiss does that automatically if you put something in the aggro section with a after it, but it is useful to use that condition on stuff in the dps section or if you make holyshits. I have some aggro grabbers with each of those 3 different rules, so nothing gets away. Razkle Single-handedly keeping Daybreak in business Creator. Use conditions in your kiss mac it will start small at 85 but build nice as you level and AA up! SMASH condition is your friend.
Kyle Level 2. Make sure your magicians de-agro AA is turned on and not disabled like they usually are. First make sure your buff section is proper setup. Rich BB code :. Call of Challenge ; good hate builder, with defense recourse Insult ; single target hate, boom just use it when its up. Blast of Anger. Thanks for the tips. The mages AA was not on, bleh. Made the adjustments to the ini and am trying now.
I've noticed that MQ2Melee will do quite a few of the abilities for you, Commanding Voice, taunt etc. I was focused on the Warrior, I forgot about mage. I think at that level, your only anti aggro will be Silent Casting. But that is worth having. When you get Arcane Whisper, put that in there too. There is another trick I do which I haven't seen anyone else do, but it seems to work well. In your DPS section, put conditions on your big nukes to only fire if you are under a certain aggro.
At higher levels this means my mage spams them constantly because my Warrior holds aggro really well now, but at lower levels it would make the mage chill for a moment before casting, to let the Warrior's aggro build up.
I saved my mage's life a few times. But I noticed sometimes it can get itself turned off, I think when you upgrade it, sometimes it toggles off. So get as many AAs in that as you can, and check it is switched on. Dobber Level 2. Don't forget to grab pots for extra damage shield and melee proc.
Did anyone mention the face slot for tanks? The first is a best case till you can handle t2 house of thule mobs which I would get this.
Also getting this Mask will help alot also. You must log in or register to reply here.
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