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What's more, this element of choice won't only be reflected in the content you can access, but also in the world around you. As you help Malfurion's druids gain a stronger foothold in the Firelands, you'll start to see new NPCs and structures appear, and the fledgling Sentinel Tree planted at your arrival at the Molten Front will begin to grow into a massive protective canopy. For those who assisted the Shattered Sun Offensive in The Burning Crusade, these types of environment changes will likely feel similar to the transitions that occurred on the Isle of Quel'Danas.

Personal Progression, Personal Gain Unlike the Isle of Quel'Danas, though, which unlocked in stages for all players on an entire realm at the same time , progression at the Regrowth and Molten Front will be completely personal. Your actions will have a direct impact on what quests you'll unlock next, and how each hub will evolve visually. To ensure that friends can play together even if they're not progressing identically, we've avoided separating players through phasing for all but a couple individual quests.

The hub may look very different from one player to another, but they can all still adventure together. No matter where you are in the progression, the Sentinel Tree will be alive and thriving with fellow defenders of Mount Hyjal! I Choose You, Druids of the Talon! Or maybe you, Shadow Wardens! Within the Regrowth and Molten Front daily quest areas, players will have numerous options, both in terms of the content they unlock and what quests they might play through on a daily basis.

One of the first places players will get to experience this type of "modular" gameplay is near the entrance to the Molten Front, in the forward base known as Malfurion's Breach. In addition to your normal duties at this outpost, you'll also be asked to secure the aid of two benevolent orders stationed in Mount Hyjal: the Druids of the Talon, led by Skylord Omuron, and the Shadow Wardens, a fierce group of night elves under the guidance of Captain Saynna Stormrunner.

This will be a pivotal point in your progression within the Molten Front and represents the first big unlock of new content for the area. To secure the allegiance of the druids and wardens, you'll need to collect Marks of the World Tree to present to each order's leader. Once you've gained the appropriate amount of marks and turn them in, you'll unlock a unique set of daily quests tailored to either the Druids of the Talon or the Shadow Wardens.

Fixed an issue that occurs when reordering global channels in Chat Settings. Burning Crusade Classic Fixed an issue where Lady Vashj would sometimes evade when backing up into the shield generators around her encounter area.

Theater of Pain Fixed an issue where gladiators in the Halls of Might could sometimes remain immune to player abilities after finishing their duel.

Due to a bug in the original 2. We've decided that the fairest and most accurate thing we could do is to replicate the intent of the original game and enforce that Spell Haste cannot reduce the GCD below 1. September 24, Achievements On the Offensive now requires 6 of the covenant assault achievements to be completed was 9.

Classes Rogue Fixed an issue which could cause a player to clip through the platform when using Shadowstep on Mueh'zala in De Other Side. September 23, Burning Crusade Classic Items that are disenchanted should now be available on the Item Restoration support page to self-restore, as long as the materials gained are still present.

Painsmith Raznal Fixed an issue causing players to be hit by two floor spikes in quick succession when moving through them at very high speeds. Sylvanas Windrunner Implemented additional performance improvements to the beginning of the encounter. Burning Crusade Classic The Shartuul's teleporter event has been enabled once again. Fixed an issue where some bosses in Serpentshrine Cavern and Tempest Keep were missing certain items from their loot table.

Fixed an issue preventing some players from using Skyguard Bombs during the "Bombing Run" quest. September 20, Achievements The 9. Completing Breaking the Chains should properly award the Hand of Salaranga mount.

Fatescribe Roh-Kalo [ With realm restarts ] Updated the rune locations to be more consistent with clockwise rotations and slightly less demanding with counterclockwise rotations on Normal and Heroic difficulties. Developers' note: As we saw the community strategies for defeating Kel'Thuzad on Mythic difficulty settle on a preferred approach that involved long stretches of time stalling, waiting for cooldowns to come back up, we started exploring ways of changing the encounter so that this no longer felt required.

Players have been clear from the outset that this was frustrating and tedious gameplay, or lack thereof. But we also wanted to be careful to avoid increasing the difficulty of the encounter or introducing other issues and force guilds to re-learn the encounter. We internally tested a few different approaches, including just bypassing the waiting period by resetting cooldowns like we would at the start of an encounter a portion of which was recently seen on the 9. The changes we've settled on aim at making it impossible to stall indefinitely, while reducing the difficulty of key elements of the encounter to make it no longer feel required.

Resolved an issue which could cause Ruin to unintentionally fail to inflict damage. September 16, Classes Monk Fixed an issue that allowed Bonedust Brew Necrolord Ability to deal damage based on non-hostile damage events, such as Blessing of Sacrifice.

With the next reset, cross realm groups can enter Sanctum of Domination on Mythic difficulty. Theater of Pain Falling from a platform in the Altars of Agony before Kul'tharok will now place the character's body on the platform they fell from.

Burning Crusade Classic Fixed an issue that prevented the pop-up notice that is displayed when a Battlefield is ready from hiding when you leave the queue. Fixed a sound issue when riding ram, horse, talbuk and deathcharger mounts. Burning Crusade Classic The Shartuul's Transporter event has been temporarily disabled, due to a bug.

Developers' note: We expect to have it fixed in a few days, and we'll post an update here when we do. Dungeons and Raids Sanctum of Domination Sylvanas Windrunner [ With realm restarts ] Optimized game performance at the initialization of the first two phases of the encounter.

Developers' note: Thanks to community reports, we discovered a way to optimize the processes that caused performance drops at the beginning of the fight and at the beginning of the second phase of the fight the bridge scene.

Fixed an issue where both Tank-specialized players could be targeted with the same Black Arrow cast. September 7, Covenants Conduit Energy now refills at a rate of 10 per day was 1 per day. Developers' note: We are entirely removing Conduit Energy as a system in the upcoming 9. Items and Rewards The Trueheart Spear debuff can no longer be applied more than once on a target.

Items and Rewards The covenant cosmetic armor that can show up on Korthia Dailies should now show up more often. Fixed an issue that would prevent players who switched covenants from being able to upgrade their Korthia gear to Tier 5.

Fixed an issue with news articles not showing anything or duplicating text. Items and Rewards The maximum value the Anima Reservoir can hold has been greatly increased to , was 35, Shards of Domination [ With regional restarts ] All Domination gear now activate a gem set bonus.

Please note, there is no benefit from having the activation spell twice. Players should now correctly see the Mastercraft Gravewing in the Mounts tab of their Collections window. Korthia and the Maw Player abilities that have restricted use indoors such as Heroic Leap and Demonic Gateway are now easier to use in Korthia and the Maw. Resolved an issue where Kevin's Oozeling would remain after swapping Soulbinds. August 24, Achievements Players can now continue to give Rendle hats to complete Rendle's Big Day after becoming his best friend.

Dungeons and Raids Sanctum of Domination Kel'Thuzad Glacial Spikes now properly kill themselves and apply Frozen Destruction even if they receive no damage from the players. Items and Rewards Runecarving memories which required reputation with a faction to use now instead require the reputation in order to purchase, allowing them to be used when obtained by Chronicle of Lost Memories without having the required reputation.

Credit for feeding Darkmaul will now be granted while in a raid group. Creatures and NPCs Fleshwing should now always correctly fly to the ground, even if its initial flight down is interrupted by combat. Painsmith Raznal Fixed an issue causing players to sometimes be hit twice by the Physical damage of Shadowsteel Chains.

Guardian of the First Ones Resolved an issue where several abilities could damage pets. Quests The mirrors in Revendreth related to the assault should now always be visible, regardless of any other quests that you have active in the area. August 17, Classes Warlock The Demonic Momentum conduit will now grant the correct amount of movement speed at item level Sanguine Depths Fixed an issue that unintentionally allowed players to leave the dungeon with the Sinfall Boon aura.

Items and Rewards The Soultwining Crescent and Death-Bound Shard should now grant conduits by your current specialization instead of by your class. We hope that this change can give players a new way to acquire their last few legendaries by engaging with the newer Korthia content. Increased the amount of Korthite Crystals rewarded in the Maw Assault box, Korthia weekly box, and Broker daily quests. Fixed an issue where Shard of Zed could deal more damage than intended when applied to specific pets.

Hungry Gromits now anxiously await your delicious treats! Items and Rewards Some leather and mail covenant armor should now show up properly on the Kyrian and Necrolord Renown Quartermasters with the default filters set. We have a code change coming with restarts that will fix those players, but we want to get the data updated to prevent new players from running into the issue.

The goal of this change is to give players a small buffer so they can play around this ability more reliably. August 10, Korthia and the Maw A new set of grapple points were added to connect the southwest part of the Seeker's Quorum to the Vault of Secrets island to the south. The Tormentors of Torghast will now arrive at their destination in the Maw 5 minutes after the event announcement is broadcast. Halls of Atonement [ With regional restarts ] The completion timer has been increased to 32 minutes was 31 minutes.

Sanguine Depths [ With regional restarts ] Gluttonous Tick should now lose any stacks of Engorge when they leave combat. Infused Quill-feathers no longer trigger on death affixes such as Bolstering, Sanguine, etc.

Items and Rewards Increased the Stygia that can be rewarded from Maw daily quests by 2x. Brewmaster and Windwalker Vivify healing unchanged. Monk Resolved an issue that allowed Monks to activate Transcendence: Transfer while crowd-controlled by certain types of effects.

The intent is for all Timewalking weeks to give comparable experience — we put in a quick fix last night and have deployed the proper fix today. We also took the opportunity to recalibrate Timewalking experience and increase it. Items and Rewards Shards of Domination The tooltip for Shards of Domination bonuses have been updated to more clearly indicate that the Rune Words are only active in the Maw or related areas.

This is a tooltip change only. Burning Crusade Classic The Midsummer Fire Festival has been configured to run for 16 days, in order to give players a little extra time to complete its many quests. This means that Burning Blossoms, which expire after being held for 14 days, may disappear if they were collected in the first two days of the event and then never spent. Monk Windwalker Earth and Fire spirits now properly remove themselves from crowd-control effects when the Storm spirit activates effects such as Gladiator's Medallion.

Rogue Serrated Bone Spike Necrolord Ability will no longer remove itself after a short duration on some targets such as target dummies. Fixed an issue that prevented Serrated Bone Spike Necrolord Ability from refunding a charge when targets die after being affected by the ability multiple times.

Assassination Fixed an issue that prevented Echoing Reprimand Kyrian Ability from granting the proper duration to Envenom when consumed. Sylvanas Windrunner Wailing Arrow and Black Arrow should no longer fail to cast on targets who become invisible. Fixed an issue that caused the portal from Throne of the Damned to The Pinnacle of Domination to be active during the encounter. Fixed an issue that could cause the Mawforged Goliath's Aura of Violence to apply to player pets and guardians.

Player versus Player Arenas Fixed an issue that caused some players actively engaging in combat inside the Robodrome from being Zapped by the anti-exploit starting area lasers. The buff should now only apply to nearby enemies friendly to each Elite creature.

Dungeons and Raids Tazavesh, the Veiled Market Fixed an issue where players could get stuck under a shipwreck in the Stormheim section. Timewalking Fixed an issue where an incorrect amount of experience was being awarded when completing a Timewalking dungeon. August 3, Items and Rewards Shards of Domination Shards of Domination can no longer be inserted into an occupied socket.

Fixed a bug which counted critical overhealing towards Winds of Winter's accumulated value. Only effective healing and damage are intended to count towards the effect.

August 2, Classes Priest Fixed an issue that caused the Courageous Ascension conduit to grant a low amount of damage while it was at item level. Dungeons and Raids Sanctum of Domination Fixed an issue that caused Hollowsoul's Gaoler's Chains to hit targets not inside the area-of-effect. We have identified and fixed a bug in Winds of Winter which was preventing some damaging and healing abilities from counting towards its total, and we have retuned Winds of Winter and Blood Link so that the relative power between Rune Word bonuses is more balanced.

Fixed an issue where Ticking Sack of Terror could trigger more than intended in the presence of multiple trinkets. Hunter The silence effect from Rae'shalare, Death's Whisper will now show an enemy nameplate UI debuff when an enemy is silenced by the ability.

Using Tar Trap on an enemy will no longer break the effects of Camouflage. Shaman Fixed an issue where Hearthstone and several PvP talents were usable while under the effects of Hex. Fixed an issue where Field of Blossoms Dreamweaver had an inaccurate duration for Mages.

Resolved issues where several spells cast by Lieutenants could target and damage pets. Biting Cold can now be defended against with Spell Reflection. Carnage can now be dodged and parried. Resolved and issue that caused the pre-cast effect of Scorching Blast to not appear on specific graphic settings. The Necrotic Wake Fixed an issue where player immunity effects could cancel the effects of Discharged Anima. RDF feed.

Patch date. Universal Conquest Wiki. Hate ads? WoW Vanilla 1. Burning Crusade 2. Wrath of the Lich King 3. Cataclysm 4. Mists of Pandaria 5. Warlords of Draenor 6. The hard part was the rep grind, and getting 40 people together moving in one direction and following rules.

This with itemization getting better, new loot from quests and dungeons, and class buffs and talent changes. All that makes the game easier. Honestly the biggest thing aside from just general knowledge we have now, is the 1. If you look at the original talents and class balance they are massively different! And for the most part classes are much powerful in 1. Well aside from rogues anyway LOL. IMHO 40 people discipline, raid experience, and addons make the largest impact. I raided in Vanilla, and MC was never really hard compared to raids later in the game.

The addons to warn you about problems did not exist yet. Add the chaos of 40 people on voice chat. The main reason people are pissed MC is so easy is because it will turn the whole classic experience into a BFA experience.



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